Every system starts the same way: a client asks, a server answers.
A client (browser, mobile app, another service) sends a request over the network. A server receives it, does some work, and sends a response back. Until that response arrives, the request is in flight.
On the canvas, an edge from a client to a server represents that connection. When you press Run, you'll see dots travel along the edge in both directions: forward (the request) and return (the response).
Connect a single client to a single server so requests can be received. Your first system: a request, a response, and the wire between them.